> For the complete documentation index, see [llms.txt](https://docs.loadout.xyz/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.loadout.xyz/for-developers/launch-types.md).

# Launch Types

There are two choices to make: how the project launches, and how its token supply is allocated.

### Curated and Instant Launches

| Route   | How it works                                             | Graduation target for new launches |
| ------- | -------------------------------------------------------- | ---------------------------------- |
| Curated | We review the team and project and coordinate the launch | 150 SOL                            |
| Instant | The developer uses the self-service publishing route     | 85 SOL                             |

Curated review includes looking at the team, product and available game builds. An Instant Launch can later become verified after review. Verification does not guarantee delivery, trading activity or returns.

The project preview and published settings determine the terms of a particular launch. Older projects can use earlier targets. Access to each publishing route follows the options enabled in the app.

### Fair Launch

A Fair Launch has no reserved team or treasury tokens. Its supply is allocated to the public bonding curve and graduation liquidity. The launch-funded staking reserve described below is a Studio Launch feature.

Tokens held by the curve or pool have not all entered traders' wallets. The studio earns development funding through its share of eligible trading fees.

### Studio Launch

A Studio Launch can reserve tokens for the team, treasury and, under the updated staking flow, staker rewards.

| Allocation                            | Updated launch configuration                                 |
| ------------------------------------- | ------------------------------------------------------------ |
| Team                                  | Up to 20%                                                    |
| Treasury                              | Up to the configured cap; new-release default 10%            |
| Staking rewards                       | Optional yes/no choice; new-release default 10% when enabled |
| Combined team, treasury and staking   | At most 40%                                                  |
| Public curve and graduation liquidity | Remaining supply, at least 60%                               |

The staking allocation and treasury cap are release-dependent settings. Review the values shown before signing. Existing projects keep their original allocations.

Team and treasury reservations follow the published on-chain allocation and vesting rules. The staking reserve stays separate and, after graduation, goes to the game's staking reward system. It is not a studio treasury withdrawal.

### Fees and final review

The standard game trading schedule is 5% on the curve and 2% in the official graduated pool. Review temporary launch protection, the buyback percentage, allocations, vesting and graduation target before publishing.

[Launch Guide](https://loadout.gitbook.io/product-docs/for-developers/launch-guide) covers the process. [Fee Structure](https://loadout.gitbook.io/product-docs/overview/fees) explains how fees reach the studio.
